torsdag den 14. april 2016

tirsdag den 5. april 2016

WIP Ghoul Huntress



I wanted to try out something more stylized and toony.

Now I just need to rig and pose her.



Finally Rigged and Posed.

onsdag den 30. marts 2016

Ghoul Mudbox WIP



Almost done with the detailing, now on to Painting!

The colors on him are just some spot-painting in Photoshop, 
just some testing to see which direction i´ll take the coloring.

søndag den 27. marts 2016

mandag den 21. marts 2016

Body almost done



My concept drawing for this character, can be seen at http://kimnissen.blogspot.dk/.

And when I am done with the main form here in Maya, i´ll send the mesh to mudbox for details.

tirsdag den 15. marts 2016

Journey





This ended ok!
Now it is time to make a fantasy creature.

mandag den 14. marts 2016

Oh, what a day... what a lovely day!



Ah, mediocre!

WIP



Very close to being done with the maya part, after that I´ll take her into mudbox for some wear and tear, and perhaps color.

lørdag den 12. marts 2016

fredag den 11. marts 2016

WIP Mutant hot rod



The last vehicle before animation is starting:)

It still needs some texture ( skulls on the doors, or a broken hearth ?? ;) )

tirsdag den 8. marts 2016

LEGO Dump



The mutant body is now done, now it just need texture.

søndag den 6. marts 2016

Mutant ATV



Debating whether the Mutant or the protagonist should drive this one?

Lego Dirt Bike W.I.P



Another vehicle for my LEGO short.

This model was a challenge, but really fun.

fredag den 4. marts 2016

Lego ATV Render

 




Test render of ATV. 

I´ll UV map the wheels to add some texture and bump, I find that they are way to smooth.


Other than that, it is finished. 

torsdag den 3. marts 2016

Smoke Rises



I added some details and smoke.... 

I wonder if it would be easier to add the smoke in After effects, instead of using mayas fluid system?

mandag den 29. februar 2016

Fog And dof added






Last renders, and i´ll get back to the main project, I just wanted to see if a little fog and depth of field(dof) would add something to the render.

I think I need more dof, and I also think that it would be faster and perhaps even better to add the fog in photoshop, rather than using Maya for it.

søndag den 28. februar 2016

Test Render - Lego space base



I am not getting the resault I need at the moment, 
but I think I know what needs some tweaking.

Old 3D

Thought it would be fun to add some of my old stuff in here.






Projects for Nyt OUH

These are some of the things I made for Nyt OUH
they are just, ideas and concepts, so none of it is set in stone.


Visualization


Patient Room
:




Cafeteria



Clean Zone


Other


Lego W.I.P



Test render of a scene, for my upcoming 3D Lego short.